Separating animations into appropriate animation controllers based on what’s being animated (transforms in Gestures VS everything else in FX) didn’t help, and neither did using Masks on layers. VRChat Avatar 3.0 Tutorial 9 - Idle Animations (Locomotion Layer) This video goes over how to implement your own idle animations on your 3.0 avatar The default animations can look a bit questionable at times, so replacing them with your own is certainly useful. This will enable you to trigger custom animations by on any avatar. It seemed the closest to what I’ve been experiencing so I tried out some of the ideas there, albeit without any resolution. Custom animations can be played using the in-game expressions menu. I did find this: Gesture layer animations not playing Add a custom animation, such as a dance, to your VRChat avatar. Parameters are being driven fine and the animation layers are running normally, but some things stop moving/changing on the avatar. The Lyuma Avatar3 Emulator shows that everything is still running normally when this bug happens so I don’t really know what’s going on. After making a few basic 3.0 avatars from scratch, I decided I wanted to try some of the more advanced features: making an avatar with animated wings a weapon I can summon by making a fist with my hand. I’ve avoided several automation tools and the rules they abide by in order to develop my skills. I want this OMG NoseboopsThis is a free universal prefab for VRChat avatars, with optional custom animations designed for April the Cat.Please remember to credit CatMallo (tacocat in VRChat) if you use this.Licensed under CC Attribution 3.0. In the Control Panel, click on the Settings tab and enter your VRChat account details. Clothing Attacher Toggle Builder Gesture Manager Controller Merger Avatar Optimizer Modular Setup All Reversible. I specialize in intricate details and optimization. Once the SDK is installed, go to the VRChat SDK menu and select Show Control Panel. Non-Destructive Tools for VRChat Avatars. I have an issue with a custom avatar where all animation controllers and/or their layers seems to stop running whenever certain Game Objects are being animated, such as a Point Light or a Particle System… maybe? It could also be related to Parameter Driving, but I’m not sure. According to my vrc friends I’m more than good enough to start accepting commissions for avatar and model edits so here I am.
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